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2005/07/23 · It is -msse, -mmmx etc. that tells the compiler which instructions it can use, independently of -mfpmath setting. For example, cvttss2si insn ...
2021/04/13 · On more modern x86 processors that support SSE2, specifying the compiler options -mfpmath=sse -msse2 ensures all float and double operations ...
-mfpmath=sse changes behaviour of floating point execution by not using 80bit temporaries like x87 code does. This breaks some things (glibc) and makes other ...
2018/11/14 · -msse is not going to be supported on ARM. You need cmake -DFCL_USE_X64_SSE=OFF , which, to be honest, probably should be the default.
2024/01/27 · Errors occur when trying to build as both -arch=arm64 -arch=x86_64 at one time. The build uses -mfpmath=sse -msse2 which are valid flags for the Intel ...
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2024/07/02 · IMHO the solution is to check the CPU_FLAGS_X86 environment, and explicitely enable/disable sse2 in the ebuild based on them instead or in ...
Bugzilla · Build the JavaScript engine with -msse2 -mfpmath=sse under the ARM simulator build.
2013/11/10 · Here's what we're proposing: 1) in the Linux 32-bit packages generated by the Qt Project, we switch to generating SSE2 code by default and also ask GCC to use ...
2024/08/29 · Many compiler flags can build closer to your specific target from "-mfpmath=sse" to "-march=native". For a local build I usually just use "- ...