Jon W
2007-10-01 16:17:01 UTC
Microsoft compilers prior to Visual Studio 2008 Beta2 installed a
platform sdk with the files used by the vtk build:
gl.h
glaux.h
glu.h
With the Visual Studio 2008 Beta2 installation the glaux.h file is no
longer included which breaks the vtk build with the following error:
\vtk\Rendering\vtkWin32OpenGLRenderWindow.cxx(34) : fatal error C1083:
Cannot open include file: 'GL/glaux.h': No such file or directory
Here is the code in vtkWin32OpenGLRenderWindow.cxx:
#if defined(_MSC_VER) || defined (__BORLANDC__)
# include "vtkWindows.h"
# include <GL/glaux.h>
#else
# include "vtkOpenGL.h"
#endif
Has anybody tried building with the Visual Studio 2008 Beta2 compiler?
Are there any plans to work around the missing glaux.h?
Thank you,
Jon
platform sdk with the files used by the vtk build:
gl.h
glaux.h
glu.h
With the Visual Studio 2008 Beta2 installation the glaux.h file is no
longer included which breaks the vtk build with the following error:
\vtk\Rendering\vtkWin32OpenGLRenderWindow.cxx(34) : fatal error C1083:
Cannot open include file: 'GL/glaux.h': No such file or directory
Here is the code in vtkWin32OpenGLRenderWindow.cxx:
#if defined(_MSC_VER) || defined (__BORLANDC__)
# include "vtkWindows.h"
# include <GL/glaux.h>
#else
# include "vtkOpenGL.h"
#endif
Has anybody tried building with the Visual Studio 2008 Beta2 compiler?
Are there any plans to work around the missing glaux.h?
Thank you,
Jon