Independence War 2: Edge of Chaos (輸入版)
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国内ゲーム機×海外版ソフトウェア対応表
※欧州ではテレビなどの映像出力にPAL形式という出力信号を用いており、日本や北米のNTSC形式と異なるため、欧州版のソフトを日本のゲーム機で使用した場合、一部機種では正常に映像が出力されないことがあります。
登録情報
- メーカーにより製造中止になりました : はい
- 製品サイズ : 24.13 x 20.07 x 4.06 cm; 18.14 g
- ASIN : B00005ASGK
- 商品モデル番号 : 04-21676
- カスタマーレビュー:
商品の説明
Amazonより
In Independence War 2: Edge of Chaos, you command four futuristic battle cruisers and a band of revolutionary pirates in an all-consuming battle against impossible odds. The setting is the Badlands cluster, 100 years after the first Independence War. Corporations killed your father for a bad debt, and you've spent 15 years rotting in jail for trying to get justice. Now it's time for vengeance. Turn back the corporations before they corrupt the entire universe.
Independence War 2 features an innovative user-friendly interface--90 percent of the functions can be programmed on the joystick, keyboard, or both. Get online multiplayer support for up to eight people. Play deathmatch, capture the flag, and various other unique scenarios. This game utilizes the revolutionary Flux graphics engine, is Microsoft Direct3D compatible, has surface effects such as rust, decay, and wear on the ships, and features stunning fire and flare effects. All ships in the game are modeled using the textures and details from the ships created for the CGI movies, and use a Newtonian mechanics simulation, moving according to the same rules as real spacecraft. This includes a simulation of both linear and angular momentum, inertia, and rotational moment of inertia. Ships can use either a free-flight mode or use computer-assisted fly-by-wire flight controls.
Team up against the enemy with detachable fighters. Keep them onboard as murderous gun turrets or order them to attack as wingmen. Nonlinear gameplay spans 16 star systems. Interact with dynamically created space traffic. Command four flyable ships and more than 30 weapons and ship accessories that you can use in near-infinite combinations. Get to know the locals, including taxicab ships, freighters, space patrols, and pirates. Watch the space opera unfold through a rich story line in four acts.
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They no longer make space sims this good :)
First of all, trading goods could have been carried out at the MANY space stations in the galaxy, but it was all carried out at some bland screen you visited at your home base. Plus, with a huge myriad of planets, you couldn't land on one of them.
Besides all that, progression of technology was far too slow and the number of ships was pathetic. The plot line was iffy at best, and I couldn't get though the game without the occasional hint from the walkthrough.
One good thing is that you can modify the game with downloads available from various web sites. However the quality of the mods is not all that great..
Basically, this game was pretty fun, but it had a flat ending and got old REALLY fast...
The graphics in this game are pretty, although they tend to become a little repetitive after a while. The different views and perspectives of the ships are fun to look at, but are disorienting for gameplay. There is certainly a lot of detail in the renderings. I run the game on a P4 1.7 gHZ machine with 256 RAM and an NVidia GEforce 2MX video card and it runs very smoothly. Overall I'd give the graphics 4 out of 5 stars.
The sound is clear and there is some catchy music. I especially like the way the music builds while you're in the space station if you stay there for awhile. Although I'm still in the first act of what is essentially a 5 act game, I'd have to say that the music is a bit repetitive, but that's pretty standard for most games I've played and isn't crucial to the overall "fun" factor. The sound effects for the ship and the weapons are of good quality and are what you would imagine a space ship's weapons and engines to sound like. I'm not overly pleased with the sound of the characters in the story, because it's a bit scratchy and garbled. I understand that it's supposed to sound like it's coming through a radio, but I hope that communications are a bit better than that 200 years from now.
Overall sound: 3 stars
The gameplay itself is fun, but it doesn't have that addictive quality that some games have. On the plus side, there seems to be many destinations to go to and the game is open ended so you don't have to go in any order, although you are given some "hints" as to where you should begin. As the game progresses some of your missions get more defined, but it's up to you when to attempt and complete them. The mechanics of flying a spacecraft is somewhat difficult as changing direction is tricky as you will continue moving in the same direction for a while. It took a couple of hours to get used to this but now that I've got the hang of it, it's really a blast! Unless you're traveling large distances or docking to something, you've got to use your manual thrusters to have a chance in a fight or to avoid one. When you're dogfighting with enemy ships the action is fast and furious. There are also lots of other nice details that are fun to play around with. You can customize your ship with different loadouts and trade or recycle cargo that you've pirated.
On the negative side, you can only save the game when you return to your base which means that if you get killed you must start your mission over again from your base. Because distances can be great, even traveling at light speed, it sometimes takes a few minutes to go from your base to your next destination. During these times you'll have your ship on autopilot so there's not much to do, except cycle through the different views. I usually get something to eat or go to the bathroom during these "long" journeys. The problem is that because you can only save back at the base, if you happen to get killed soon after arriving at your destination, you've got to make the journey from your base all over again. This can be rather frustrating and takes away from the excitement of the game. As you get more experienced at the game this is less of an issue but it's difficult to stick with it at first.
Gameplay: 3 stars
Overall, I find this game to be a lot of fun. It's nicely detailed, there's a big game world, and the graphics and sound are more than adequate, but the interruptions in the action take away from the immersive quality that are the hallmark of a really great game. In a really great game I'll play for hours, waiting to take one more turn or complete one more quest. In this game after getting blown up three or four times, I'm ready to call it quits. I guess in that respect this game has been really good for my marriage and my sleep habits! If you're a fan of space sims, you'll probably want to get this. If not, I'm not sure this is the game to change your mind.